I added a bit of scenery and fixed the rigging of the model a bit. It seems to exhibit some issues in the web output that I didn’t see in the preview in Unity 3D still. You can play with a demo of the Cream the Rabbit Mechanim test here.
Category: Video Games
Anything related to a video game goes here.
Cream the Rabbit Mechanim Test
This morning I managed to rig the Cream the Rabbit model I made and import it into Unity 3D to test with the mostly-automagical Mechanim rig/animation suite. It was actually fairly painless. If you name the bones in your armature the same as they are in the Mechanim dialogue it automatically links everything up! The… Continue reading Cream the Rabbit Mechanim Test
Cream the Rabbit Blender Model
Worked on the initial model a while ago. Now I’ve cleaned some things up and added the clothes. T-pose only so far. I need to rig it still. Cream The Rabbit by lilithelotor on Sketchfab
3D Modelling of a Low Poly Rubbish Bin
I’m working on a little project and I’ve decided to share my process of modelling some of the assets. Hopefully it helps someone.
Coding & Logic & Fantastic Flights
My list of work this week has been less visual or exciting so I haven’t posted much of it here. First I created the bits of code that control the character. This is very much a work in progress, but the character can be controlled with the WASD keys, space, and the mouse. Next I… Continue reading Coding & Logic & Fantastic Flights